Games

Explore games I've built using Unity and React— from prototypes to polished releases.

Games

Kingdom Ruins Icon
Kingdom Ruins
Tiny World Icon
Tiny World
Tiny World

Don't crash!

Tiny World Thumbnail

Tiny World is a 3D arcade driving game developed in Unity (C#) that utilizes custom spherical physics to create a "small planet" gameplay loop. The project features a specialized player controller designed to handle vehicle movement and gravity on a continuously rotating, non-planar surface. A key technical component is the dynamic environmental progression system: as the player navigates the procedurally generated course avoiding obstacles, the game logic manages real-time asset substitution to seamlessly evolve the world's aesthetic and difficulty from a historic era into a futuristic cityscape based on survival duration.

More projects coming soon.